Tuesday, April 28, 2009

Marvel Papercraft - Spider-Man Mask

I got to looking at the Kaonashi Mask papercraft I did back in January and it occurred to me that the shape of the mask was pretty close to the shape of Spider-Man's mask. As an experiment, I re-colored the Kaonashi template. I was pleased with the result, so I thought I would post it for download. While the mask is full sized and can be worn (you are on your own in figuring out where to cut the eye holes!), I suspect that most people who build this will use it as more of a decorative object. With that in mind, I added to the template an optional cover to enclose the back and to provide extra support to help the mask keep its shape. I have also included two PDF templates in the download, one for a full size mask and one for a miniature mask. Look for more Marvel masks in the future! The template info for the Spider-Man mask is as follows:

Template Info
Scales: 1:1 & 1:2 (approximately)
Finished Sizes:
Full Size - 6"(15.2 cm) x 9.75"(24.8 cm) x 1.5"(3.8 cm)
Half Size - 3"(7.6 cm) x 4.9"(12.4 cm) x 0.75"(1.9 cm)
Number of sheets: 3 or 2 depending on size
Number of parts: 14
Difficulty: 3/5
Download: Here

Other comic book character masks:
Human Torch
Carnage
Deadpool
Silver Surfer

Monday, April 27, 2009

Papercraft Video Game Skulls

What these two unrelated skull papercraft have is common is that they were both ripped from video games. On the left is a golden skull treasure reward from Tomb Raider IV: The Last Revelation. On the right is a skull that appears in a treasure chest in American McGee's Alice. The original templates for these were both very small so I enlarged them so that each template was as large as possible yet still fit on one sheet of letter size paper. The resulting skulls are 2.5" (6.4 cm) and 1.75" (4.4 cm) tall. The Tomb Raider skull was ripped and unfolded by Alex at Saschacraft Papercraft and may be downloaded here. The Alice treasure chest skull was ripped and unfolded by the Webdude and is available for download at his website here. The Webdude's website has been down a couple of times this year so if you can't pull up his website at first try again another time.

Friday, April 24, 2009

Nokhook Eve Papertoy

In 2008, Nokhookdesign hand-screen T-shirt shop in Thailand sponsored the "Nokhook Paper Toy Project" in which a blank template was issued along with a call for original papertoy designs. This papertoy is one of the many designs that resulted. Based on the character "Eve" in the Disney movie Wall-E, this template was created by the owner of the DIY+ blog and is available for download here.

Thursday, April 23, 2009

Is All Innocence Tragic?


Some of you might be wondering about the title of this blog. What does it mean?

The title came to me last summer when I was reading the forward to John Barth's The Sot Weed Factor in a Barnes and Noble. Something about Barth's book suddenly caught my imagination--you know, the mystique behind a book which catapults a reader on a wild-goose chase to find it. But before I was going to shell out the money to buy the book I wanted to find out if the contents were as enticing as the idea (as well as the cultural fame of Barth's "greatest novel"). And so I found myself a big leather chair and began John Barth's Forward to the Anchor Books Edition. I read the following:

For one thing, I came to understand that innocence, not nihilism, was my real theme, and had been all along, though I'd been too innocent myself to realize that fact. More particularly, I came better to appreciate what I have called the "tragic view" of innocence: that it is, or can become dangerous, even culpable, that where it is prolonged or artificially sustained, it becomes arrested development, potentially disastrous to the innocent himself and to bystanders innocent or otherwise; that what is to be valued in nations as well as individuals, is not innocence but wise experience.


Other phrases he'd written in the Forward resonated with me, including "the bitter quest for independence." Yes, I could relate to being too innocent, dangerously innocent, and much of my adolescence revolved around this theme of tragic innocence.

Now that I'm an adult, what does it mean to be innocent? Can I still preserve some of that innocence without sliding into the despised state of arrested development? Nobody wants to be stuck in a place they were twenty years ago. And yet, sometimes my life strikes me as so foolish and pure. As if I were enjoying the thrill of it for the first time, even if the momentary delight meant forgetting my entire past and the very troubles which caused me to lose my innocence.

Which brings me to another Forward by an author speaking about his novel, Pornographia, in much the same way Barth does--that is, in trying to make sense of the novel for future readers. The novel is by the Polish writer, Witold Gombrowicz.

The theme is not innocence exactly, but the value of youth. Here he writes:

Let us try to express ourselves as simply as possible. Man, as we know, aims at the absolute. At fulfillment. At truth, at God, at total maturity . . . To seize everything, to realize himself entirely--this is his imperative.

Now, in Pornographia it seems to me that another of man's aims appear, a more secret one, undoubtedly, one which is in some way illegal: his need for the unfinished . . . for imperfection . . . for inferiority . . . for youth . . .

When the Older creates the Younger everything works very well from a social and cultural point of view. But if the Older is submitted to the Younger--what darkness! What perversity and shame! How many traps. And yet Youth, biologically superior, physically more beautiful, has no trouble in charming and conquering the adult, already poisoned by death.


In writing his epic historical novel, Barth comes to the realization that innocence poses a far greater danger to society and the individual than nihilism. It is "wise experience" which we should then aim for. But Gombrowicz takes a different angle. Fascinated by youth, he believes there is actually something valuable in incomplete experience and unfinished work. He believes that a sort of tragic innocence might save us. But it is not the same tragic innocence that Barth talks about. The tragic innocence of Gombrowicz is the body, sex, Eros.

Whatever innocence I have preserved in my life stems, I believe, from the sensual, artistic makeup of my being. I have an inherent curiosity in the moment--the moment when you are so engulfed by life you cannot possibly see it or examine it--your only option is to embrace it and live in it like a child in a giant body of water, lulled by the waves of emotion, sensitivity, and the sparks that humans create together, whether it is through an engaging conversation with a friend or a romantic encounter with a stranger. I become innocent to life in these moments.

Is this a case of arrested development? I hope not. But some of my behaviors lean toward what John Barth calls the "dangerously innocent". Take, for example, right now. It is 2:40 in the morning and I may stay up all night writing. Or my latest fall into dissolution which I talk about in the essay, "Aphorisms and Meditations". I may go to bed with the knowledge that sleep is good for me. Yes, an entirely adult thing to do. Or I may continue to break the boundaries I set up for myself in the adult world.

Am I embracing Gombrowicz's positive view of innocence or Barth's negative one? I see value and truth in both. Clearly, I cannot go back to being a drug addict. The life of an addict is the epitome of arrested development. It is a juvenile, idiotic and selfish person who thinks only of their own pleasure. Not innocence at all.

As an artist, I rarely display the behavior of a drug addict, but I get close to that of a child. I flirt with the boundaries in my mind, if not in reality. I attempt an attitude of innocence toward new experiences. I'm turned off by my cynical friends. They don't represent wisdom to me, or intelligence. They represent fear.

To be truly innocent is to be open to the world, unafraid to die, and looking forward to the "awfully big adventure" of life. That's what Peter Pan said when looked across the wide ocean. But where did he end up? Never Never Land, which can't be anything but a state of arrested development.

Or Don Quixote, another innocent saint. His innocence caused him a lot of bloody wounds and beatings. What do his strivings represent?

I'm drawn to the magical quality of innocence in life. I don't think I want to "preserve" my innocence. There should be no effort involved. Innocence should be a natural state. And if we've been hurt before and if it is impossible to be innocent, then we should try to forgive ourselves and others. Because love and innocence seem very closely related. To love someone, you must forget.


ARTWORK BY DAVID FULLARTON


More Essays . . .

LOTR Papercraft - Uruk-hai Sword

In the epic Lord of the Rings movie trilogy, the weapon of choice of the fierce Uruk-hai orcs is a wide bladed scimitar. In this film clip, several examples of the sword can be seen...


This miniature papercraft version of the orc blade has only four parts and is fairly easy to build. Full template information is as follows:

Scale: 1:3
Finished Size: 10.5" (26.7 cm) long
Number of sheets: 1
Number of parts: 4
Difficulty: 2/5
Download:
Here

Tuesday, April 21, 2009

Sci Fi Corridor Paper Model

When comic artist Matt Brooker couldn't find an appropriate backdrop for photographing his collection of miniature Doctor Who Dalek toys, he created this modular Sci Fi corridor system out of cardstock. The possibilities of Brooker's system are endless. The corridors might be used as a background for photographing Sci Fi papercraft or to create a papercraft diorama. The system might also be used for miniature gaming. What appear to be light fixtures on the ceiling of the corridor are actually nothing more than holes that allow outside light to enter. To learn more about Booker's system visit his blog here. PDF templates of the various components of the corridor system may be downloaded here.

Sunday, April 19, 2009

Alfred E. Neuman Paper Mask

Alfred E. Neuman is the iconic fictional mascot of the long running American satirical magazine, Mad. Since he was first seen on the front of Mad in the mid 1950's, Alfred has appeared on all but a handful of covers invariably accompanied by the printed phrase "What, me worry?" This mask is a scan from an old issue of Mad and may be downloaded here.

Friday, April 17, 2009

On Science and Mystery


These quotations are taken from the science author and physicist, Brian Greene. Greene's most well-known works include, The Elegant Universe and The Fabric of the Cosmos.

For the most part, we teach science as if it were a technical trade: Learn these facts about cells. Memorize these equations describing motion. Balance these reactions that underlie oxidation. And then demonstrate competence by passing an exam.

With this lopsided focus on the end points of research, the scientific explorations themselves receive the most minimal attention.

But science is a journey. Science is about immersing ourselves in piercing uncertainly while struggling with the deepest of mysteries.

Einstein captured it best when he wrote, "the years of anxious searching in the dark for a truth that one feels but cannot express." That's what science is about.

To be a scientist is to commit to a life of confusion punctuated by rare moments of clarity.

Established truths are comforting, but it is the mysteries that make the soul ache and render a life of exploration worth living.

For me, the past decades of anxious searching have illuminated spectacular new landmarks: extra dimensions of space curled into tiny labyrinthine geometries, a cornucopia of universes bubbling up beyond the most distant cosmic horizon, the fabric of space and time being stitched from the threads of vibrating strings.

Regardless of the outcome, the journey has been exhilarating, and through it I feel an emotional connection to the cosmos that I don't think I could have acquired any other way.

My intuition tells me that this particular odyssey will arrive at a promised land, perhaps confirming today's theoretical insights, perhaps in a future form that will have evolved signficantly.

But if not, in the unlikely event that the work on which our generation has labored doesn't make it into textbooks, I can live with that.

It's what happens along the way that enriches us. The wrestling with mystery, not the ascension to resolution, defines who we are.



My Thoughts:

This short article, taken from Wired Magazine's May 2009 edition, gives me a lot surprised joy and it captures, strangely, how I feel about life itself. Greene's elegant sentences shape for me what life is really about. A language of science can describe the moon and the stars and the galaxies, but essentially it is a language that spiritually reflects our condition as human beings. The moon and the stars and the galaxies are the outward signs and symbols of our own inner mysteries.

I love Greene's approach and attitude to science. He almost has a disdain for textbooks and the "end points of research." I agree. It is a backward method we teach in school and this point of view has profound implications for education.

Greene comes close to capturing how I feel in a moment of heightened reality, when I attempt to capture the surrounding complexity of my emotions in a poem. My experience in these moments is palpable and through a poem, I seem to grasp, if not the meaning of the moment, then I grasp the mystery of my being. And so, Greene writes science books and conducts physics experiments, and me, well, I'm a poet, life is my exploration and my ongoing experiment. But I think the two of us meet somewhere--whether it is in language, in our attempts to express the thing itself--or perhaps we meet in the universal human condition, the experience of not-knowing.

Prehistoric Trilobite Papercraft

While it may look like some kind of science fiction cockroach, this papercraft is of an actual animal that lived on Earth millions of years ago. Trilobites were a group of marine animals that according to scientists became extinct around 250 million years ago. This paper model trilobite was originally created by the Australian Geological Survey Organisation to teach children about fossils. The one page, hand drawn template for the trilobite may be downloaded from the Houston Gem & Mineral Society website here.

Wednesday, April 15, 2009

Tron Recognizer Papercraft

In the 1982 movie Tron ominous hovering vehicles called "recognizers" are used by the army of the villainous Master Control Program to capture programs and guard the game grid. The designer of this papercraft has attempted an accurate recreation of an recognizer even going as far as using clear acrylic rods to give the illusion that the individual parts of the recognizer are hovering separate from one another just as they appear in the movie. Downloads of both color and un-colored templates are available here. A template for a display stand is also available. This model is the work of Marco Scheloske, Germany, 2003.

Monday, April 13, 2009

Marvel Papercraft - Eye of Agamotto

In the Marvel Comics universe perhaps no hero wields greater magical powers than Doctor Strange, Sorcerer Supreme. Doctor Strange possesses numerous magical artifacts which he uses to amplify his power, but there are only two he keeps on his person at all times. One is the Cloak of Levitation wrapped around his shoulders and the other is the Eye of Agamotto fastened at his throat. In this papercraft design I created two versions of the Eye of Agamotto to reflect the varying ways the amulet has been portrayed by different comic book artists over the years. In some cases artists have portrayed the amulet as an open golden eye, but more often as not the amulet has been drawn as a closed golden eye whose lids open when its magic is activated to reveal the true "living" Eye of Agamotto inside. Template information for the papercraft model is below. The download includes PDF files of both the metallic and living versions of the Eye as well as lined and non-lined versions of each.

Scale: 1:1
Finished Size: 3.5" (8.9 cm) diameter
Number of sheets: 2
Number of parts: 14
Difficulty: 3/5
Download: Here

Special thanks to Israel Skelton at skeltoncrewstudio.com for permission to use the photo of his Eye of Agamotto prop in the creation of this papercraft.

Saturday, April 11, 2009

Business Card Polyhedra

This model by Harrison Ainsworth is one in a series of five glueless constructions of the Platonic solids built using standard business cards. Detailed instructions for building each of the five models may be found at Harrison's website here. The pictured model is an icosahedron. Instructions are also available for models of a tetrahedron, a cube, an octahedron, and a dodecahedron.

Thursday, April 9, 2009

Walking MechWarrior Automata

Here is one of the best paper automata I have come across in ages. The creator of the automata, J. Hodgie of Ontario, Canada, claims that this is his first attempt at paper automation, but he has done an excellent job. The model is specifically the Madcat/Timberwolf type battlemech from the MechWarrior video game series. To view a video of the model in action check out the post here on Instructables.com. Along with the video you will find a PDF download of the template and detailed instructions illustrated with photographs. There is a color-it-yourself blank template available for download as well if you are in the mood to customize.

Tuesday, April 7, 2009

1915 Automobile Papercraft

Before I built this car, the oldest papercraft template I had done was a 1934 Eiffel Tower. This template however dates back to 1915 and is scanned from an old McCall's Magazine of that year. I am not sure if this car is supposed represent a specific brand of automobile or if it is just a generic representation of the automobiles of the time period. A download of the two piece template is available from the Antique Automobile Club of America at their website here.

Sunday, April 5, 2009

Bobblehead Robot Dog Paper Toy

This cute paper toy is the 2008 creation of Shirley-Ann (a.k.a Missy) at the UK website missweblash.com. Missy has two bobblehead robot dogs available for download, this one titled "Rusty Dogbot" and a silver colored version titled "Stoopid Jazbot". The bobblehead action is provided by installing a spring from a retractable ink pen as the dog's neck. Missy's build photo of her Jazbot shows the ears curled and treads attached the opposite of my build, but I kinda like the way mine turned out better. ;) If you want to build one for yourself, you can grab them here and here.


Friday, April 3, 2009

Star Wars Paper Mask Jackpot

Starwars.com has a total of 32 different paper masks available for download! The masks are offered in three separate collections. The Anakin Skywalker and General Grievous masks pictured above are part of a collection of 17 Episode III masks created by various Star Wars illustrators. Downloads of the masks may be found here. The Asajj Ventress mask is part of a collection of 6 children's party masks of Clone Wars characters. These masks were issued to celebrate the premier of the Clone Wars 3D animated television series on Cartoon Network and are available here. Finally, the C-3PO mask is available here as part of a collection of 9 masks of characters from the Star Wars Original Trilogy. These masks are scans of masks that originally appeared in the 1983 book, The Star Wars Book of Masks. Happy printing and cutting Star Wars fans!

Thursday, April 2, 2009

A Note About Browsing Tektonten Papercraft

I think most people know this already, but for those of you who don't... In an effort to make Tektonten Papercraft load as quickly as possible I have set six as the maximum number of posts that display per page. This applies as well to the "List of Post Topics" shown at the left side of the page. So, for example, if you click on a post topic that indicates that it has a total of ten posts you will initially only see the six most recent posts under that topic. In order to see the four other posts of the ten it is necessary to click on the "older posts" link at the bottom of the page. Thanks!

Wednesday, April 1, 2009

Looney Tunes Martian Maggot Papercraft

The personal spaceship of the Looney Tunes character Marvin Martian was first introduced in the 1953 animated short Duck Dodgers in the 24½th Century. In the cartoon, Marvin lands his ship, the Martian Maggot, on Planet X to claim its "Illudium Phosdex" resources in the name of Mars. This 7.5" (19 cm) long paper model of the Martian Maggot was created by Mike Hungerford, USA in 2004 and is available for download at his website here.